| Character Type | Traits | 
|---|---|
|   Standard  |  A type with good balance between offense and defense. | 
|   Ranged  |  A type with many moves that apply pressure upon the opponent from afar. Placed at a disadvantage when in melee range. | 
|   Traps  |  A type that can plant special tools on the field to restrict their opponent's movement. | 
|   Gimmicky  |  A type that bends the rules of battle. | 
|   Melee  |  A type with moves that are considerably short-ranged, but has many offensive options including mids. | 
|   Grabs  |  A type which has difficulty in creating advantageous situations, but can instantly turn the tide of a fight with a single correct prediction through strong grabs and more. | 
