Character Type | Traits |
---|---|
Standard | A type with good balance between offense and defense. |
Ranged | A type with many moves that apply pressure upon the opponent from afar. Placed at a disadvantage when in melee range. |
Traps | A type that can plant special tools on the field to restrict their opponent's movement. |
Gimmicky | A type that bends the rules of battle. |
Melee | A type with moves that are considerably short-ranged, but has many offensive options including mids. |
Grabs | A type which has difficulty in creating advantageous situations, but can instantly turn the tide of a fight with a single correct prediction through strong grabs and more. |